| Item Use Script |
1 bonus2
2 bAddRace,RC_DemiHuman,75;
3 bonus2
4 bAddRace,RC_Player_Human,75;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,20;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Human,20;
9 bonus
10 bUnbreakableWeapon;
11 if
12 (getrefine()
13 5)
14 {
15 bonus2
16 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
17 bonus2
18 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);
19 bonus2
20 bIgnoreDefRaceRate,RC_DemiHuman,5;
21 bonus2
22 bIgnoreDefRaceRate,RC_Player_Human,5;
23 bonus
24 bAspdRate,5;
25 }
26 if
27 (getrefine()
28 8)
29 {
30 bonus2
31 bAddEff,Eff_Stun,2000;
32 bonus
33 bAspdRate,5;
34 } |
| Description |
Physical Attack against Demihuman monster +75%. Ignore 20% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Demihuman physical defense +5%, Reduces after attack delay by 5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : has a chance of Inflicting [Stun] when normally attacking, increae in attack speed(Delay after ataccking reduces by 5%) Class: Mace Attack: 130 Weight: 0 Weapon Level: 4 Level Requirement: 80 Jobs: Novice, Swordman, Acolyte, and Merchant |